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  1. National Taiwan Ocean University Research Hub
  2. 電機資訊學院
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Please use this identifier to cite or link to this item: http://scholars.ntou.edu.tw/handle/123456789/21394
DC FieldValueLanguage
dc.contributor.authorSu, Yu-Shengen_US
dc.contributor.authorCheng, Hung-Weien_US
dc.contributor.authorLai, Chin-Fengen_US
dc.date.accessioned2022-04-11T00:32:11Z-
dc.date.available2022-04-11T00:32:11Z-
dc.date.issued2022-02-17-
dc.identifier.issn1664-1078-
dc.identifier.urihttp://scholars.ntou.edu.tw/handle/123456789/21394-
dc.description.abstractMathematics is an important foundation for the development of science education. In the past, when instructors taught mathematical concepts of geometry shapes, they usually used traditional textbooks and aids to conduct teaching activities, which resulted in students not being able to understand the principles completely. Nowadays, it has become a trend to integrate emerging technologies into mathematics courses and to use digital instructional aids. Emerging technologies can effectively enhance students' sensory experience while strengthening their impressions and understandings of subject concepts. In this paper, we apply virtual reality immersive technologies to develop a virtual reality immersive learning mathematics geometry system, which is used to teach mathematical geometry concepts. Teachers use the system to develop three basic mathematical geometry learning materials: Triangular pyramid volume = 1/3 prism volume, Cone volume calculation, and Triangle center of gravity derivation. In the experimental activity, the teacher uses virtual reality teaching aids to guide students to learn mathematical geometry concepts in a fun way so that they can achieve the effectiveness of immersive learning. This study explores the impact of using the virtual reality immersive learning mathematics geometry system on students' technology acceptance, learning motivations, and learning performance. The experimental result showed that using the virtual reality immersive learning mathematics geometry system can improve the learning motivation and learning performance of students. The findings indicated that the experimental group had better learning outcomes after completing the learning tasks of three geometric units. The experimental group used the virtual reality immersive learning mathematics geometry system which can lead to better learning outcomes. According to the ARCS questionnaire, students in the experimental group were confident to understand new subjects. At the same time, the mode of completing the game can effectively give students a sense of accomplishment. The use of emerging technologies in the classroom can be an attractive learning mode for students.en_US
dc.language.isoen_USen_US
dc.publisherFRONTIERS MEDIA SAen_US
dc.relation.ispartofFRONT PSYCHOLen_US
dc.subjectENVIRONMENTSen_US
dc.subjectEDUCATIONen_US
dc.subjectDESIGNen_US
dc.titleStudy of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learningen_US
dc.typejournal articleen_US
dc.identifier.doi10.3389/fpsyg.2022.760418-
dc.identifier.isiWOS:000766872900001-
dc.relation.journalvolume13en_US
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.cerifentitytypePublications-
item.fulltextno fulltext-
item.languageiso639-1en_US-
item.openairetypejournal article-
crisitem.author.deptCollege of Electrical Engineering and Computer Science-
crisitem.author.deptDepartment of Computer Science and Engineering-
crisitem.author.deptNational Taiwan Ocean University,NTOU-
crisitem.author.orcid0000-0002-1531-3363-
crisitem.author.parentorgNational Taiwan Ocean University,NTOU-
crisitem.author.parentorgCollege of Electrical Engineering and Computer Science-
Appears in Collections:03 GOOD HEALTH AND WELL-BEING
04 QUALITY EDUCATION
資訊工程學系
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