Skip navigation
  • 中文
  • English

DSpace CRIS

  • DSpace logo
  • Home
  • Research Outputs
  • Researchers
  • Organizations
  • Projects
  • Explore by
    • Research Outputs
    • Researchers
    • Organizations
    • Projects
  • Communities & Collections
  • SDGs
  • Sign in
  • 中文
  • English
  1. National Taiwan Ocean University Research Hub
  2. 電機資訊學院
  3. 資訊工程學系
Please use this identifier to cite or link to this item: http://scholars.ntou.edu.tw/handle/123456789/17095
DC FieldValueLanguage
dc.contributor.authorSu, Yu-Shengen_US
dc.contributor.authorWu, Sheng-Yien_US
dc.date.accessioned2021-06-10T01:07:22Z-
dc.date.available2021-06-10T01:07:22Z-
dc.date.issued2021-01-01-
dc.identifier.issn1868-5137-
dc.identifier.urihttp://scholars.ntou.edu.tw/handle/123456789/17095-
dc.description.abstractComfortable leisure and entertainment is expected through multimedia. Web multimedia systems provide diversified multimedia interactions, for example, sharing knowledge, experience and information, and establishing common watching habits. People use information technology (IT) systems to watch multimedia videos and to perform interactive functions. Moreover, IT systems enhance multimedia interactions between users. To explore user behaviors in viewing multimedia videos by key points in time, multimedia video watching patterns are analyzed by data mining techniques. Data mining methods were used to analyze users' video watching patterns in converged IT environments. After the experiment, we recorded the processes of clicking the Web multimedia video player. The system logs of using the video player are classified into four variables, playing time, active playing time, played amount, and actively played amount. To explore the four variables, we apply the k-means clustering technique to organize the similar playing behavior patterns of the users into three categories: actively engaged users, watching engaged users, and long engaged users. Finally, we applied statistical analysis methods to compare the three categories of users' watching behaviors. The results showed that there were significant differences among the three categories.en_US
dc.publisherSPRINGER HEIDELBERGen_US
dc.relation.ispartofJOURNAL OF AMBIENT INTELLIGENCE AND HUMANIZED COMPUTINGen_US
dc.subjectData mining techniquesen_US
dc.subjectUser behaviorsen_US
dc.subjectWatching video patternsen_US
dc.subjectConverged IT environmentsen_US
dc.titleApplying data mining techniques to explore user behaviors and watching video patterns in converged IT environmentsen_US
dc.typejournal articleen_US
dc.identifier.doi10.1007/s12652-020-02712-6-
dc.identifier.isiWOS:000604078600002-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.cerifentitytypePublications-
item.fulltextno fulltext-
item.grantfulltextnone-
item.openairetypejournal article-
crisitem.author.deptCollege of Electrical Engineering and Computer Science-
crisitem.author.deptDepartment of Computer Science and Engineering-
crisitem.author.deptNational Taiwan Ocean University,NTOU-
crisitem.author.orcid0000-0002-1531-3363-
crisitem.author.parentorgNational Taiwan Ocean University,NTOU-
crisitem.author.parentorgCollege of Electrical Engineering and Computer Science-
Appears in Collections:資訊工程學系
Show simple item record

WEB OF SCIENCETM
Citations

30
Last Week
0
Last month
1
checked on Jun 27, 2023

Page view(s)

124
Last Week
1
Last month
2
checked on Jun 30, 2025

Google ScholarTM

Check

Altmetric

Altmetric

Related Items in TAIR


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

Explore by
  • Communities & Collections
  • Research Outputs
  • Researchers
  • Organizations
  • Projects
Build with DSpace-CRIS - Extension maintained and optimized by Logo 4SCIENCE Feedback