Skip navigation
  • 中文
  • English

DSpace CRIS

  • DSpace logo
  • Home
  • Research Outputs
  • Researchers
  • Organizations
  • Projects
  • Explore by
    • Research Outputs
    • Researchers
    • Organizations
    • Projects
  • Communities & Collections
  • SDGs
  • Sign in
  • 中文
  • English
  1. National Taiwan Ocean University Research Hub
  2. 海運暨管理學院
  3. 航運管理學系
Please use this identifier to cite or link to this item: http://scholars.ntou.edu.tw/handle/123456789/24032
Title: Gaming for Green Port Management as a Learning Tool: a Case Study of Green PorTech
Authors: Ying-Ru Liu
Shiou-Yu Chen 
Wei-Chueh Wang
Keywords: Green Port;Eco-Port;Climate Change education (CCE);Digital game-based learning (DGBL)
Issue Date: 2020
Conference: Proceedings of the International Forum on Shipping, Ports and Airports (IFSPA) 2022,HK, PloyU
Abstract: 
Purpose – Constructing Green Port is a novel port management direction prevailing among the globe to realize
carbon reduction in the context of ports developments. This study developed a 2D RPG game “Green PorTech”
which mainly disseminates the professional knowledge of green port in simple and intriguing way. The main
purpose of this study is to gather reflections of “Green PorTech” for improvements and verify university
students’ learning effects of this game.
Design/methodology/approach – Summarized relevant literature review of green port management and related
practices to provide justifications for game setting basis. We further introduced current trend of Climate Change
Education (CCE) and Digital game-based learning (DGBL) as guidelines to develop the game. This study used
face-to-face feedbacks and questionnaire to empirically analyze four dimensions-learning, engagement,
usability and user experience and satisfaction of the Green PorTech game.
Findings – The results shown that Green PorTech provides fine user experiences and satisfaction therefore raise
the overall learning performance of the game. This research proved that Green PorTech can become a brandnew model of learning and discussion-facilitating tool in terms of introducing the idea of green port management
and related climate change mitigation knowledge.
Originality/value – This study created the first 2D RPG game-Green PorTech based on implementing the idea
of climate change mitigation measures on green port management strategies. Players are given chances to
immerse themselves in the simulated port management scenarios and implicated green port management
measures at first hand. In the hope of motivating the public of all ages enjoying the knowledge of green port by
extracting pleasure from the game, in the meantime raise their green port awareness and core sustainability
competencies.
URI: http://scholars.ntou.edu.tw/handle/123456789/24032
Appears in Collections:航運管理學系

Show full item record

Page view(s)

201
checked on Jun 30, 2025

Google ScholarTM

Check

Related Items in TAIR


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.

Explore by
  • Communities & Collections
  • Research Outputs
  • Researchers
  • Organizations
  • Projects
Build with DSpace-CRIS - Extension maintained and optimized by Logo 4SCIENCE Feedback